Shadowknight: Possibly the highest DPS of the tanks, SKs are known for their self-healing DPS, threat-over-time and ability to feign death. Paladin: A hybrid class of sorts, with threat-over-time capabilities and threat transfers, along with some limited group healing and respectable DPS.Guardian: Known for having the largest health pools, largest immediate threat generation and lowest DPS.They keep the enemies attention on them, so they will be too distracted to wonder why the rest of the group is mercilessly burning it to the ground. They keep the enemies attention by stabbing it, whacking it with a shield, or just cursing profanities at it. In any MMORPG that follows a "holy trinity" methodology, the Tank is the character class that generally leads his or her party into the fray of battle. Please bear in mind that this content is subject to interpretation and your individual playstyle, so your mileage may vary. This guide will be grouped into sections based on the role being discussed each section will describe the general function of the role, and the classes that fit that role. EQ2 takes it one step further by giving us a Utility role as well. EQ2 employs a traditional "holy trinity" role model where a full group makeup consists of at least one Tank, one Healer and at least one Damage. With this guide, I'd like to try something a little different: classes by role. Most overviews for MMOs you see online describing classes that I see tend to be based mostly off of the classes themselves, or the archetypes they belong to. The topic of Classes in any massively multiplayer online role-playing game, particularly one like EverQuest II, is a rather intimidating topic indeed! You see, EverQuest II (or EQ2) has 25 unique Adventuring classes, 9 Tradeskill classes and another 2 Secondary Tradeskill classes!!
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